Dogman Tales is a podcast that features ficticious stories about Dogmen. The stories you hear on the podcast are ficticious, but don't think for a second that's going to help you sleep any better after listening to them. The stories might not be real, but the fear you'll feel is!New episodes will be published weekly. Sometimes, more than one episode will be published per week, so don't forget to click on the Follow + icon (on the podcast's home page).
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Two seasoned wingsuit flyers hike deep into a remote section of Daniel Boone National Forest to scout a launch site few people ever see. The forest is quiet, the terrain unforgiving, and the timing critical. While moving along a high ridge, they notice something on the cliffs above them—something that doesn’t belong there. What begins as a routine approach quickly turns into a fight for survival as the men realize they’re no longer alone, and whatever is watching them has no intention of letting them leave easily. Cut off from safety and forced to make impossible decisions under mounting pressure, the two flyers must rely on experience, discipline, and the one advantage they have left—air.
Night of the Warwolf (00:38:05)
Two young siblings, newly orphaned, are sent across the Scottish moors in the early sixteen hundreds to live with their aunt and uncle on a remote shepherd’s farm. Still burdened by grief and uncertainty, they arrive in a harsh, wind-scoured land where survival depends on cooperation, tradition, and an unspoken awareness that some nights are more dangerous than others. As the children settle into life on the moors, they learn that a feared date is drawing near—one that generations of shepherd families have learned to prepare for without fully explaining to outsiders. Clear nights and open skies foster a fragile sense of confidence among the farms, but tension simmers beneath the surface as preparations quietly continue. When the long-anticipated night finally arrives, the land itself seems to turn hostile. A terrifying presence moves through the darkness, livestock panic, and at least one farmer vanishes without a trace. In the days that follow, the children come to understand that what they witnessed was not legend or superstition, but a living truth the moors have guarded for centuries. Night of the Warwolf is a slow-building historical horror story about inherited fear, communal resilience, and the permanent mark left by encountering something that does not belong to any man’s world.
The Night Ripper (01:20:08)
When a hunting party sent from a migrating tribe fails to return, only one man stumbles back—half-frozen, bloodied, and carrying a terror no human should ever see. As he gathers the tribe around the fire, he recounts a nightmarish creature that stalked them through the forest, killing his companions one by one. A creature that moved with impossible grace… stood taller than any man… and seemed to play with its prey. But the survivor did more than escape. He led the monster back to camp. Fear tightens around the tribe as signs of the creature begin appearing around their teepees—gouged poles, stolen meat, heavy footsteps circling the fires at night. No one knows what hunts them… except perhaps their chief, Grayback, whose silence grows heavier with each passing hour. When the tribe finally demands answers, Grayback reveals the truth he has carried since boyhood: he encountered this beast long ago, and his youthful arrogance left a mark the creature never forgot. Its true name has been whispered only in old stories... Windashar, which means "The Night Ripper" in the ancient language. And when the creature finally emerges from the forest, towering above the firelight, it recognizes Grayback instantly. What follows is a chilling confrontation between man and beast, memory and vengeance, as Grayback faces what he once fled.
The Center of Bow’s World (00:44:58)
One year after raising a Dogman pup he named Bow, Harlan Pike has grown accustomed to living beside a creature both powerful and unpredictable. But when Bow wanders off for days, Harlan takes a trip of his own — and accidentally stumbles into a hidden marijuana grow, deep in the wilderness. Captured and beaten, he makes one desperate choice: he calls out for Bow. Miles away, he hears a deafening roar. What follows is a raw, terrifying rescue as Bow races to save the only man he’s ever trusted. Their bond is tested, fear rises in the hills, and the boundary between the wild and the human world blurs once again.
Prey (01:13:03)
Two lifelong friends travel deep into California’s remote redwood forests in search of a rumored giant—an unnamed tree said to rival the tallest on Earth. But when the sun drops behind the canopy and they lose the trail, their adventure turns into a nightmare. Something ancient and powerful begins stalking them through the dark—silent at first, then deliberate, and finally relentless. With no light, no weapons, and the river as their only escape, the men quickly realize they aren’t being hunted for food… they’re being hunted for sport. Their only hope is to survive a creature that doesn’t want to kill quickly. It wants to enjoy the chase.
It Got Jim! (00:59:50)
Deep in the backcountry of Alaska, a group of remote hunters is startled when a man named Luke staggers into view of their camp—frostbitten, starving, and terrified beyond reason. As they nurse him back from the brink, Luke finally reveals what he and his partner Jim had been doing in the wilderness. What began as a reckless plan to snatch a Dogman pup turned into a nightmare when the “parents” came looking for their young. Jim never made it out and now the creatures that killed him are tracking Luke, step for step—and the hunters realize that by helping him, they just might have sealed their own fates.
Shadow of the Forest Dog (00:20:42)
Years after Old Bear, Three Feathers, and Ravenhawk first crossed the boundary of the Cursed Wood, the tribe still speaks in hushed tones about the creature that rules those shadows: the Forest Dog. When a young hunter named Red Elk loses the respect of his people after a moment of cowardice, he vows to reclaim his honor the only way he knows how—by facing the terror that haunts their legends.
Date Night (00:42:17)
When a storm rolls in on a quiet night in the nineteen-seventies, three siblings are left home alone while their parents enjoy a rare date night. As the rain pounds the roof and wind howls through the trees, strange sounds outside start to blur with the storm. Then come the knocks, the scratching, and the fleeting shapes in the lightning. What begins as moderate fear soon turns into a night of pure terror when the siblings realize something is out there—and it’s not trying to get in for shelter.
Scars You Can’t Outrun (00:33:01)
When veteran woodsman Mark Newbill and his field partner Cade Johnson set out to observe a reclusive Sasquatch clan near Horse Cave, Kentucky, they plan every move with quiet precision. But the night takes a violent turn when the clan suddenly flees from something far worse—a predator that hunts the hunters.Trapped deep in the backcountry, Mark and Cade find themselves stalked by a towering Dogman whose rage seems almost personal. A desperate chase through the wilderness forces them into a cave barely big enough to save them, and the terror that follows on the road back to town will leave scars neither man can outrun.
It’s Not Human (00:36:52)
In the early 1980s, the quiet town of Brookdale seemed like the last place anything monstrous could hide. But when a small group of friends dares each other to explore an abandoned farmhouse on Halloween night, they discover why every generation has been warned to stay away. What begins as harmless curiosity becomes a night of unrelenting terror as something ancient, powerful, and frighteningly intelligent stalks them through the decaying halls of the old Benson place. They don’t make it out until dawn—and by then, none of them are the same. Based on true Dogman encounter reports, this slow-burn Halloween story captures the eerie stillness, the building dread, and the uneasy silence shared between a father and son who both know what really lives beyond the last streetlight.
Welcome to Camp Brightwater (00:37:21)
In the summer of '86, a handful of families return to Camp Brightwater—a place filled with memories of carefree childhood summers. But this time, something else has claimed the campgrounds. What begins with a teenager’s terrifying encounter in the bathhouse spirals into a series of chilling experiences that drive the campers away one family at a time. By the week’s end, only one skeptical father remains to face the truth of what’s stalking the woods. Welcome to Camp Brightwater is a slow-burn story of nostalgia, disbelief, and primal fear—proof that even the happiest places can hide something watching from just beyond the light.
Beyond Blueback Ridge (00:42:46)
When three grandchildren spend a quiet weekend with their grandparents deep in the West Virginia woods, they expect campfire stories, warm meals, and the comfort of their grandfather’s familiar tales. But when they beg him to share the most frightening thing that ever happened to him in the forest, Henry—an old woodsman who’s spent his life among the trees—finally tells the story he’s kept buried for more than fifty years. As the firelight flickers and the night presses close, the children discover that some stories aren’t meant to entertain… they’re meant to warn. And long after the telling is done, the dark valley beyond Blueback Ridge still listens.
D-128: The Hunter’s Reckoning (00:47:25)
In this chilling continuation of the D-128 saga, Rick has abandoned his loyalty to Fort Lewis after learning the truth behind Dee’s brutal scars. Now on the run with the Dogman he once helped contain, Rick finds himself hunted on two fronts—by the military that wants Dee back, and by something far worse. High in the Cascades, an even larger, more ruthless Dogman emerges from the mist, testing them by night and assaulting them by day. Forced into a desperate fight for survival, Rick and Dee stand together against a predator that refuses to die. But even after driving it from the plateau, Rick knows the battle isn’t over—the beast will return, and next time, one of them won’t walk away.
The Trophy (01:16:20)
When pride, ambition, and obsession collide, the hunt for glory becomes something far more sinister. In the wilderness, where a man convinces himself he’s the apex predator, another hunter waits—one older, faster, and far more ruthless. The Trophy follows a harrowing journey into unforgiving country, where the pursuit of a prize twists into a desperate fight for survival. Each step deeper into the wild peels back layers of fear, testing just how far a man will go to claim victory—and how far the darkness will go to claim him. Suspenseful, detailed, and terrifyingly real, this Dogman encounter will leave you questioning who is the hunter, who is the hunted, and what it truly means to be a trophy.
The Beast of Blackwood Forest (00:30:23)
A modern-day mother rewards her children with a rare bedtime story, one bound in a dark cover and said to be rooted in truth. Within its pages lies the legend of the Beast of Blackwood Forest, a towering, wolf-headed creature that terrorized a quiet English shire five centuries ago. The tale unfolds through chilling encounters: a lone watchman facing glowing amber eyes on a foggy road, a mill family besieged through the night by something scratching at their doors and climbing their roof, and a band of armed men outmaneuvered and humiliated in the depths of the forest. The Beast reveals itself most clearly on a fog-shrouded bridge, standing massive and unchallenged before vanishing into the mist, leaving behind clawed stone and monstrous tracks. As the parish record closes the account, the story returns to the children’s bedroom, where the shadows seem just a little darker, and a faint scrape outside leaves them wondering whether the Beast’s legend ever truly ended.
The Wilson Boy's Werewolf (00:39:29)
In a quiet, small town where everyone knows everyone else, a young boy tells his classmates that he and his family saw a “Werewolf” behind their home. At first, it sounds like childish imagination—but then other townsfolk begin to witness the same thing. From a retiree walking his dog, to a nurse driving home late at night, to families finding claw marks and strange tracks on their property, the sightings multiply until disbelief is no longer possible. Fear spreads as the creature grows bolder, finally revealing itself in front of the entire community at a Friday night high school football game. What began as a boy’s tale becomes undeniable truth: a Dogman is prowling their town.
That's Where It Lives! (00:54:38)
In the mid-1980s, a county waterworks inspector is sent to survey storm-damaged culverts in rural Ohio. While tracing the flow through a network of inlets and old railroad cuts, he discovers an unmarked tunnel the locals quietly avoid. At first it seems like nothing more than outdated infrastructure, but fresh claw marks carved into limestone and eerie silences in the woods suggest something far more dangerous. As he and his crew return after dark to run tests, the sense of being watched becomes undeniable. Growls echo from the tunnel, stones are placed with deliberate force, and the creature within makes its presence felt without showing itself. The investigation culminates at a remote pump house, where all doubt is stripped away — the men finally come face to face with a towering, wolf-like figure whose roar shakes the cinder blocks around them. The encounter leaves them shaken and forever certain that some places in the backwoods are claimed and meant to be left alone.
The Cabin (00:35:16)
The boreal forest is one of the last great wildernesses on Earth—millions of acres of spruce and pine stretching across the northern latitudes, where the silence can be as unnerving as the predators that stalk its shadows. For one mother and her two children, that silence was broken by something far worse than any wolf or bear.What began as a quiet walk beneath the towering trees turned into a fight to keep calm, keep moving, and keep together… as they realized something was following them. Something massive. Something intelligent. Something that wasn’t supposed to exist.
It Was Already Inside the House (00:45:35)
When Ethan McCarthy and his wife buy their dream farmhouse in the countryside, the deal seems almost too good to be true. While his family stays in town, Ethan races against the clock to finish renovations before move-in day. But as the days drag on, strange signs appear — claw marks on porch posts, heavy footsteps circling the house, and eyes watching from the treeline. Each night, the torment escalates until Ethan realizes he’s not alone on the property. Something powerful, intelligent, and territorial calls the surrounding woods home. What begins as a renovation project quickly becomes a siege of fear. And one night, while resting in his recliner, Ethan discovers just how thin the line is between safety and horror — when the Dogman steps inside.
Bow and Me (00:36:15)
When seasoned woodsman Harlan Pike finds an injured, unfamiliar pup deep in the backcountry, he doesn’t realize he’s about to share his homestead with a young Dogman. As the weeks pass, he learns to feed and care for it, studying every strange behavior and uncanny instinct while it grows into a powerful, solitary guardian. But as Bow matures — his hump rising, mane forming, and senses sharpening — other eyes in the big woods begin to watch. In a place where Dogmen are known to live alone, the bond between man and creature becomes something rare, fragile, and fiercely protected.
They Come Every 7 Years (00:51:32)
Every seven years, the Griggs family reunites on their remote Appalachian farm—not for celebration, but survival. As the latest cycle approaches, generations of hardened relatives return to defend their own from a terrifying threat that’s stalked their bloodline for over a century: the Dogmen. With sharpened tactics and deadly intent, the creatures mount their most coordinated assault yet. But this family’s roots run deep—and they don’t bend easy. In this chilling story of grit, loss, and resilience, blood will be spilled... but not without a fight.
Worse Than D-128 (00:42:41)
After escaping Fort Lewis, the genetically-engineered Dogman known as D-128 resurfaces in the vast wilderness of Mount Rainier National Park—triggering a string of brutal killings that leave local authorities baffled and the government scrambling to contain the truth. But when Rick Jamison, D-128’s former handler, is sent in alone, he discovers something far worse: D-128 isn’t the only one out there. As signs of a second, more feral Dogman begin to surface, Rick realizes D-128 may not be hunting humans—he may be enforcing a boundary. And what lies beyond that boundary could tip the balance between control and chaos.
The Test (00:40:27)
Army sniper trainee Cole Myles is sent on a solo reconnaissance mission deep into the remote wilds of Fort Polk. Tasked with navigating rugged terrain and avoiding detection, he soon realizes he’s not alone. As he pushes deeper into the forest, Cole discovers he’s being watched—and not by other soldiers. A pack of Dogmen begins tracking his every move, displaying a level of coordination and restraint that defies animal behavior. Tested on every level—mental, physical, and psychological—Cole must rely on his training to survive a game he never signed up to play, and come to terms with a truth the Army never prepared him for.
"It's a Rogue, Sir!" (00:47:00)
When hikers begin vanishing in the deep wilderness of Adirondack Park, the pattern is too precise to ignore. As sightings of a towering, wolf-like creature begin to surface, a special operations team is quietly sent in to handle the situation. But what they find in the forest isn’t just a predator—it’s something worse. Something hunting on its own terms. It’s not protecting territory. It’s not feeding. It’s choosing. And it’s not done yet.
The Werewolf of Beaman Park (00:31:50)
In the quiet hills just outside Nashville, a string of terrifying encounters unfold deep within Beaman Park. Hikers, runners, and even a young family each cross paths with something they can’t explain—a towering creature that doesn't attack, but stalks, intimidates, and terrifies with brutal precision. Every sighting takes place within hours, and before anyone can speak out, the park is abruptly shut down. The official reason? “Maintenance.” But the truth never made it past the trees.
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